A fast-paced wild west roguelike shooter. Dodge, duck, and shoot your way through hordes of outlaws — solo or with a friend — as the whole town burns and buckles around you.
Tumblefire is a wild west roguelike shooter about staying alive in a town that is actively falling apart. Waves of outlaws pour in from every direction while you weave between cover, chain dodges, and return fire. Every run is different: the layout, the enemies, and the chaos all shift, so no two shootouts play out the same way.
What sets it apart is the living, breakable world. Buildings have real structural integrity, walls are load-bearing, and a well-placed shot can bring a whole storefront down on the outlaws hiding behind it. And then there's the fire — our signature spreading-fire system turns a single stray ember into a town-wide inferno that forces you to keep moving.
Tumblefire is made in the Godot Engine, and we've written in depth about the tech behind its signature systems on our dev blog: